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	<title>robborley.com &#187; headscape</title>
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		<title>Give your team room to express themselves</title>
		<link>http://www.robborley.com/give-your-team-room-to-express-themselves/</link>
		<comments>http://www.robborley.com/give-your-team-room-to-express-themselves/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 15:25:58 +0000</pubDate>
		<dc:creator>Rob Borley</dc:creator>
				<category><![CDATA[culture]]></category>
		<category><![CDATA[headscape]]></category>
		<category><![CDATA[management]]></category>
		<category><![CDATA[project delivery]]></category>
		<category><![CDATA[project management]]></category>
		<category><![CDATA[team]]></category>

		<guid isPermaLink="false">http://www.robborley.com/?p=195</guid>
		<description><![CDATA[Paul Boag, one of the founders and directors of Headscape, once said; &#8220;We specialise in sh*t projects.&#8221; If, like me, you run projects for a normal, every day web agency. If you do not always get the opportunity to be working with the latest cool technology or utilize the next whizz bang idea. If you [...]]]></description>
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<p><a href="http://www.boagworld.com" target="_blank">Paul Boag</a>, one of the founders and directors of <a href="http://www.headscape.co.uk" target="_blank">Headscape</a>, once said; &#8220;<em>We specialise in sh*t projects</em>.&#8221;</p>
<p>If, like me, you run projects for a normal, every day web agency. If you do not always get the opportunity to be working with the latest cool technology or utilize the next whizz bang idea. If you don&#8217;t build sites for rock bands or the latest cool technology start-ups. How do you keep you team excited and enthusiastic about their day jobs? After all, if your team is not interested in the work that they are doing then they will not produce the high standards that <em>you </em>need and that <em>they </em>are capable of. This in turn is demotivating and you end up in a downward spiral.</p>
<p>How do you get your team excited about a project for brown paper bag manufacturers?<span id="more-195"></span></p>
<h2>It doesn&#8217;t belong to you</h2>
<p>The first thing to do is to promote ownership of the project within your team. Let them in on the solution. It can be tempting at times to solve (or try at least) all the problems yourself. It is much better to get your production team (designers and developers) in on the act as early as possible in the project. Do not present your designers with a list of things to do. Instead, give them a collection of problems that their design needs to solve. Do not dictate the technology that your developers must use. Instead give them the information that they need to choose the most suitable tools for the task.</p>
<p>Allow your team to shape the solution and they will take pride in the result. Let the project be <em>their </em>project. Not your project.</p>
<h2>Express yourselves</h2>
<p>The second thing to do is to allow your team the time and space to express themselves. Allow them to be creative; to try a new technique in a real project situation. Even if it is something very small in the grand scheme of the project it can act as theÂ signature of your production team. This mark of ownership will inspire them to make sure that even the most mundane of projects can be the best that it can be.</p>
<p>Allow your techies to experiment with the new features of the latest programming language release. Allow your designers to put in that extra fun element that will only work in in the latest cool browsers. Give them the space play with a real project in a real life situation.</p>
<p>Using a new technique or a new technology can be enough to provoke the interest of your team. This means that the website for the brown paper bag manufacturers can be the most exciting project that you team has ever been a part of.</p>
<h2>Slaves to the time line</h2>
<p>Alarm bells are ringing. What about the time line! We have a deadline to meet.</p>
<p>And quite right too. These extra bells and whistles cannot get in the way of real targets and delivery milestones. However, if you build some time into your schedules to allow for this kind of experimentation you will have a happier, more enthusiastic and, ultimately, more productive team.</p>
<p>This will also encourage your team to keep developing their skill set knowing that they will get a chance to use their new found talents in real projects leading to a higher quality of work over all.</p>
<p>Is this something that you have tried? Or as a designer or developer have you tried toÂ sneakÂ little Easter Eggs into your work just to make sure that you still have a pulse at the end of the day? Let me know.</p>
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		<title>The Joel Test: An insight into Headscapes recruitment policy</title>
		<link>http://www.robborley.com/the-joel-test-an-insight-into-headscapes-recruitment-policy/</link>
		<comments>http://www.robborley.com/the-joel-test-an-insight-into-headscapes-recruitment-policy/#comments</comments>
		<pubDate>Tue, 23 Feb 2010 13:29:28 +0000</pubDate>
		<dc:creator>Rob Borley</dc:creator>
				<category><![CDATA[headscape]]></category>
		<category><![CDATA[recruitment]]></category>

		<guid isPermaLink="false">http://www.robborley.com/2010/02/23/the-joel-test-an-insight-into-headscapes-recruitment-policy/</guid>
		<description><![CDATA[The Joel Test no.11 Published: February 21, 2010 16:00 The application process is there for two reasons. One, for the employer to get to know if the employee is a good fit. And second for the employee to get to know if the employer is a good fit. With any role a new hire needs [...]]]></description>
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<h3>The Joel Test no.11</h3>
<p>Published: February 21, 2010 16:00</p>
<p>The application process is there for two reasons. One, for the employer to get to know if the employee  is a good fit. And second for the employee to get to know if the employer is a good fit.  With any role a new hire needs to address a number of &#8216;transferable skills&#8217; questions such as &#8216;can this person communicate clearly&#8217;  and &#8216;can this person work with others&#8217;.<br />
However, on top of this each role has specific skillset requirements.  It is  these requirements that need bespoke methods of identification.  The question is, what methods should we use?</p>
<p>All article content is licenced under a <a rel="license" href="http://creativecommons.org/licenses/by-nc/3.0/">Creative Commons Attribution-Noncommercial Licence</a>.</p>
<p>via <a href="http://cargowire.net/articles/joeltest11">cargowire.net</a></p>
<p><span style="font-size: 10px; "><a href="http://posterous.com">Posted via web</a> from <a href="http://bobscape.com/the-joel-test-an-insight-into-headscapes-recr">bobscape | posterous</a></span></p>
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		<title>Warm Body Syndrome &#8211; reprise</title>
		<link>http://www.robborley.com/warm-body-syndrome-reprise/</link>
		<comments>http://www.robborley.com/warm-body-syndrome-reprise/#comments</comments>
		<pubDate>Tue, 08 Dec 2009 11:29:40 +0000</pubDate>
		<dc:creator>Rob Borley</dc:creator>
				<category><![CDATA[headscape]]></category>
		<category><![CDATA[management]]></category>
		<category><![CDATA[recruitment]]></category>

		<guid isPermaLink="false">http://www.robborley.com/?p=176</guid>
		<description><![CDATA[Back in March, when I first had an attempt at launching this blog, I published an article called &#8220;Warm BodyÂ Syndrome&#8220;.Â DespiteÂ nobody actually reading it at the time (except Sam Barnes; thanks Sam) it is my most popular post via google searches. As Headscape are back on theÂ recruitmentÂ merry-go-round (product marketing or something(?) &#124; tech guy/gal), and some [...]]]></description>
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<p>Back in March, when I first had an attempt at launching this blog, I published an article called &#8220;<a href="http://www.robborley.com/2009/03/16/warm-body-syndrome/">Warm BodyÂ Syndrome</a>&#8220;.Â DespiteÂ nobody actually reading it at the time (except <a href="http://www.thesambarnes.com/" target="_blank">Sam Barnes</a>; thanks Sam) it is my most popular post via google searches.</p>
<p>As Headscape are back on theÂ recruitmentÂ merry-go-round <a href="http://boagworld.com/news/product-and-marketing" target="_blank">(product marketing or something(?)</a> | <a href="http://boagworld.com/news/another-job">tech guy/gal</a>), and some people actually Â read this blog now, it seemed like a good time to float this post back to the topÂ again.</p>
<h3>Found any warm bodies?</h3>
<p>Have a read of Â &#8221;<a href="http://www.robborley.com/2009/03/16/warm-body-syndrome/">Warm Body Syndrome</a>&#8220;. Google stats can&#8217;t be wrong! It must be good. *smile*</p>
<p>Let me know what you think. Have you ever recruited a &#8220;warm body&#8221;? Maybe you have been a &#8220;warm body&#8221;. What was your experience?</p>
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		<title>Reduced to stereotypes</title>
		<link>http://www.robborley.com/reduced-to-stereotypes/</link>
		<comments>http://www.robborley.com/reduced-to-stereotypes/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 13:36:50 +0000</pubDate>
		<dc:creator>Rob Borley</dc:creator>
				<category><![CDATA[boagworld]]></category>
		<category><![CDATA[headscape]]></category>
		<category><![CDATA[management]]></category>
		<category><![CDATA[project management]]></category>
		<category><![CDATA[team]]></category>

		<guid isPermaLink="false">http://www.robborley.com/?p=155</guid>
		<description><![CDATA[I&#8217;m often asked questions about the differences between working with designers and developers. Today an article I wrote for boagworld.com was published which takes a brief look at this question. Donât Reduce Your Designers And Developers To Stereotypes]]></description>
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<p>I&#8217;m often asked questions about the differences between working with designers and developers. Today an article I wrote for boagworld.com was published which takes a brief look at this question.</p>
<p><a href="http://boagworld.com/random/stereotypes">Donât Reduce Your Designers And Developers To Stereotypes</a></p>
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		<title>Managing Risk</title>
		<link>http://www.robborley.com/managing-risk/</link>
		<comments>http://www.robborley.com/managing-risk/#comments</comments>
		<pubDate>Fri, 16 Oct 2009 10:34:55 +0000</pubDate>
		<dc:creator>Rob Borley</dc:creator>
				<category><![CDATA[headscape]]></category>
		<category><![CDATA[project delivery]]></category>
		<category><![CDATA[project management]]></category>

		<guid isPermaLink="false">http://www.robborley.com/?p=133</guid>
		<description><![CDATA[Risk, in the land of project management, is anything that could potentially get in the way of your project going according to plan and being delivered on time. There are two types of risk; those that you can do something about, and, yes you guessed it, those that you can&#8217;t. Let me give you some [...]]]></description>
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<p>Risk, in the land of project management, is anything that could potentially get in the way of your project going according to plan and being delivered on time.</p>
<p>There are two types of risk; those that you can do something about, and, yes you guessed it, those that you can&#8217;t.</p>
<p>Let me give you some examples from my world as a web project manager at <a href="http://www.headscape.co.uk">Headscape</a>. Let&#8217;s say we have been asked to deliver a project to facilitate a small, but growing, web presence. The client has existing content which needs to be edited and integrated as well as new content that will be supplied by them. The client uses a third party system; previously not used by us but similar to systems we have used before. This third party system needs to be updated by the application we develop.</p>
<p>This is a limited, but not uncommon, project request. So what are the&#160; main&#160; risks here?</p>
<ol>
<li><strong>Content</strong>      <br />Content is always a risk. The single biggest reason why a project is delayed at Headscape is content. Clients never, ever, appreciate how long it will take them source, edit, and deliver content.      <br />This is a risk that is completely out of your control. </li>
<li><strong>Third party system       <br /><span style="font-weight: normal">Whenever a third party system is involved (especially one that hasn&#8217;t been used before),&#160; no matter how similar it is to current systems, you have a risk. There will be a learning curve for your team, documentation will most likely be inadequate, and there is bound to be a new release half way through development that will break everything you have managed to get working.         <br /></span><span style="font-weight: normal">This risk you can do something about. </span></strong></li>
</ol>
<h2>Risky Business</h2>
<p>Having located the risks what can we do about them?</p>
<p>Highlight them with the client from the very start. If you make the issue of content clear from the beginning, for example, it might, if you are really lucky, mean that the client will take it on board and actually deliver what they need to on time. Failing that it makes it a lot easier for them to swallow if it does end up being the reason a project is delayed.</p>
<p>Talk about potential issues with their third party system. Do not be afraid to present these to the client. My experience has been that, in the main, they appreciate a transparent approach.&#160; You can legitimately build in time to the project timeline to allow for the research and learning involved. Even so, there is always an element of the unknown here. If something is going to go wrong with this project, it will involve interfacing with this third party system.</p>
<p>Build in contingency to the budget and the time line. You can not remove the risks but you can plan for them.</p>
<p>It&#8217;s easy to fall into the trap hoping that all will go well and you will have project that follows all the best possible scenarios.&#160; If you close your eyes, and wish really hard, then you can sell a shorter time line and it might just work out for you. However, if you plan for the risks and build in the required contingency, you might even deliver early.</p>
<p>Clients love to be surprised like that.</p>
<p>As PM&#8217;s at Headscape we have started to work together&#160; to launch each new project with a project risk assessment. Highlighting all the things that could be a risk to the project running smoothly. Things that are both internal and external to our environment. Things that we can do something about and things that we can&#8217;t.</p>
<p>Being aware of these risks and planning for them has had a big impact on our ability successfully set client expectations and deliver projects on time, and on budget.</p>
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		<title>This week on Boagworld.com</title>
		<link>http://www.robborley.com/this-week-on-boagworldcom/</link>
		<comments>http://www.robborley.com/this-week-on-boagworldcom/#comments</comments>
		<pubDate>Thu, 26 Mar 2009 13:56:05 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[boagworld]]></category>
		<category><![CDATA[headscape]]></category>
		<category><![CDATA[project management]]></category>

		<guid isPermaLink="false">http://www.robborley.com/?p=123</guid>
		<description><![CDATA[Paul obviously ran out of interesting people to interview this week and so rolled out the perennial plan B. Me. If you want to listen me talk about the joys of Project Management the checkout the latest boagworld.com podcast. http://boagworld.com/podcast/158/]]></description>
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<p>Paul obviously ran out of interesting people to interview this week and so rolled out the perennial plan B. Me.</p>
<p>If you want to listen me talk about the joys of Project Management the checkout the latest boagworld.com podcast.</p>
<p><a href="http://boagworld.com/podcast/158/">http://boagworld.com/podcast/158/</a></p>
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		<title>Solutions not problems</title>
		<link>http://www.robborley.com/solutions-not-problems/</link>
		<comments>http://www.robborley.com/solutions-not-problems/#comments</comments>
		<pubDate>Mon, 09 Mar 2009 18:26:04 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[culture]]></category>
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		<guid isPermaLink="false">http://www.robborley.com/?p=114</guid>
		<description><![CDATA[It&#8217;s very easy to indentify when something is wrong. It doesn&#8217;t matter if it&#8217;s a small one person task or a large project being undertaken by a whole team of people, finding issues is normally&#8230; Â no, I would say, always possible; even easy to do. By spotting a problem you are nothing new. You are [...]]]></description>
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<p>It&#8217;s very easy to indentify when something is wrong. It doesn&#8217;t matter if it&#8217;s a small one person task or a large project being undertaken by a whole team of people, finding issues is normally&#8230; Â no, I would say, always possible; even easy to do. By spotting a problem you are nothing new. You are not doing anything different you do not stand out in any way. Solutions on the other hand are a rare commodity.</p>
<p>During my spell as the technical team lead at <a title="Headscape Ltd. The company I work for." href="http://www.headscape.co.uk" target="_blank">Headscape</a> I tried to install something of a motto into the team. &#8220;Everything is possible, there is always a way.&#8221; And a few variations on that theme. When a project manager, or a client would approach me with a new piece of functionality or a new project or even just the beginnings of a new idea I tried to always approach it from the point of view that whatever they were asking for was possible to achieve. It was my job / my teams job to find the solution.<span id="more-114"></span></p>
<p>It sounds quite obvious really. We are a &#8220;solutions&#8221; business. Our job is essentially to solve our clients problems (even if they don&#8217;t see it that way). But this is not a concept that everyone has grasped. I&#8217;ve been involved in a number of teams who almost seemed to pride themselves on indentifying why a particular request wasn&#8217;t possible or was a silly idea. Â Often talking themselves out of work in the process. In fact, thinking about it now, I wonder if that was the aim of the exercise. *smile*</p>
<p>Now I&#8217;m involved in project management I don&#8217;t want to hear about problems. Problems don&#8217;t help me. I want to hear about solutions. Â Obviously there are often many issues with a particular request or piece of work. I&#8217;m not suggesting we just run along like a collection of blind robots and try to implement any idea that comes our way. But rather than just listing all the reasons why a given piece of functionality is a silly idea, think it through and offer an alternative solution.</p>
<p>If you approach every situation &#8220;knowing&#8221; that everything is possible and that there is always a solution then, in my experience, you will find it. And in a room full of people who are very capable of, and often very eager to, point out the issues you will stand out as the person who offers solutions.</p>
<p>It is very easy to find problems. The key is to find the solutions.</p>
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		<title>The rant line</title>
		<link>http://www.robborley.com/the-rant-line/</link>
		<comments>http://www.robborley.com/the-rant-line/#comments</comments>
		<pubDate>Thu, 12 Feb 2009 17:29:25 +0000</pubDate>
		<dc:creator></dc:creator>
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		<description><![CDATA[It&#8217;s good to get things off your chest. Inevitably, during the course of a project things will annoy you. A customer will insist on something stupid, a college will make a hash of something which will add to your work load, a member of your team will do something daft and you will have to [...]]]></description>
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<p>It&#8217;s good to get things off your chest. Inevitably, during the course of a project things will annoy you. A customer will insist on something stupid, a college will make a hash of something which will add to your work load, a member of your team will do something daft and you will have to pick up the pieces, you will release that you had not thought something through or that you have cut a corner to save time and it&#8217;s made everything take three times as long as it should.</p>
<p>It happens. But how you deal with these situations will have a big impact on, not only your project, but your general state of mind too.</p>
<h3>A wise man once said</h3>
<p>There is an old proverb that goes something like this; &#8220;don&#8217;t let the sun go down on an argument&#8221;. This is good advice; not only for the sake of the relationship involve but also because we all know that you generally feel better when the air is cleared. The same principle needs to be applied here.</p>
<p>There may not have been an actual argument or disagreement but somehow somebody has gotten under your skin and you can feel the tension and frustration building. Of course, it is not always appropriate to &#8216;have it out&#8217; with the person involved. After all, an offended client is likely to only make your situation worse. A disgruntled team member is not really very likely to up their game either. And after all, your boss may just fire you *smile*.</p>
<h3>Get it all out</h3>
<p>However, you need to do something. If you are getting increasingly frustrated and don&#8217;t have a vent then your productivity, creativity, and general happiness will very quickly hit a downward curve.</p>
<p>At <a href="http://www.headscape.co.uk">Headscape</a>; amongst the Project Managers at least, we have the concept of the rant line. Essentially, when Â something has &#8216;gotten our goat&#8217; we can call one of the other PM&#8217;s and rant. Â It&#8217;s great! It makes you feel so much better.</p>
<p>This is an informal, and somewhat tongue in cheek,Â arrangementÂ but it is a concept that is worth considering.</p>
<p>Some organisations have a more formal system. The idea of &#8216;buddies&#8217;, or some sort of mentoring or accountability. The system is tweaked to the situation but the idea is the same. A safe place to unload, without fear of reprisals. To be open and honest. To clear the air when there is no other sensible outlet.</p>
<p>If you let such frustrations build up; your project suffers, your team suffers, and ultimately, you suffer. So don&#8217;t let things get you down. Call the rant line! *smile*</p>
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		<title>BBSRC Sustainable Bioenergy Centre</title>
		<link>http://www.robborley.com/bbsrc-sustainable-bioenergy-centre/</link>
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		<pubDate>Tue, 27 Jan 2009 22:16:40 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[headscape]]></category>
		<category><![CDATA[release]]></category>

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		<description><![CDATA[A new site for theÂ Biotechnology and Biological Sciences Research Council has just been released. Designed and built by Headscape using clever CMS4 technology for those who are interested. Â  Â  http://www.bsbec.bbsrc.ac.uk/]]></description>
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<p>A new site for theÂ Biotechnology and Biological Sciences Research Council has just been released.</p>
<p>Designed and built by <a title="Headscape Ltd" href="http://www.headscape.co.uk">Headscape</a> using clever CMS4 technology for those who are interested.</p>
<div id="attachment_86" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.robborley.com/wp-content/uploads/2009/01/27-01-2009-22-07-00.png"><img class="size-medium wp-image-86" title="BBSRC Sustainable Bioenergy Centre" src="http://www.robborley.com/wp-content/uploads/2009/01/27-01-2009-22-07-00-300x272.png" alt="BBSRC Sustainable Bioenergy Centre" width="300" height="272" /></a><p class="wp-caption-text">BBSRC Sustainable Bioenergy Centre</p></div>
<p>Â </p>
<p>Â </p>
<p style="text-align: center;"><a href="http://www.bsbec.bbsrc.ac.uk/">http://www.bsbec.bbsrc.ac.uk/</a></p>
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